=======================================================
Monsoon
=======================================================
Date:                   : 2/2/2006
Filename                : map_l4dm2.pk4
Game type               : Tourney, DM


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Lukin
=======================================================
Nick:   Lukin
Author: Bartek Garbiak
E-mail: lukin@planetquake.com
WWW   : http://www.planetquake.com/lukin/

Big thanks to Son, xfoo, Hubster, Streetrunner, and to 
all the people of VIA and Doom3World.org (especially to
b0rg and BNA!)

=======================================================
Thanks
=======================================================
*b0se, b00st, cYmoZz, rgoer, jester!, Oeloe, Denz, ppp, 
QuakerX, pjw, Subzero, Dr4ch, Robcq, Riptide, Jamerio,
cuirass, Mogul, Ztrider, illadelph, Sphinx, d3mol!t!on,
distill, Ziggy, vetch, ini, zeke, djkretz, syk`mikey,
OvErDoSe, xfoo, MasterP, X-Brainer, destrukt, RocketBoy, 
MinnesotaSlim, lxd, swelt, jakatan, Mopr.Prof, Son,
Hubster, hemostick, dAde, TymoN, Requiem, KungFuSquirrel,
Streetrunner, NortiK, MICHALM1, b0rg, BNA!, and other 
members of ESReality.com, Quake3World.com, CPL forums, 
eSports.pl and Q4MAX forums.

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VIA/D3W:
=======================================================

The logos of Doom3World, VIA and S3 are located in 
the room where Red Armor is, high above the stairs. 
They've got shiny "neon" borders.

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Description
=======================================================

Competitive level with a dark, sci-fi theme. The winner
of Doom3World.org/VIA Map Making Competition.

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Textures
=======================================================
all textures made by Raven Software except:
- sky textures made by Hipshot
- grass texture made by insectattack
- D3W, VIA and S3 logos

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Programs used
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QuakeEdit, Paint Shop Pro 8, Spookedit

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Installation
=======================================================
Unzip the content of l4dm2.zip to your Quake4\q4base
folder. 
To start a listen server go into the console 
(ctrl+alt+~), type "si_map mp/l4dm2" [enter] and then 
"serverMapRestart" [enter]
...or just find the level on the maplist and hit 
"Create Server" button :)

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Useless info
=======================================================
Brushes                 : 2916
Entities                : 142
Weapons                 : 2xRL, RG, SG, LG, GL, HB
Spawn points            : 12
Important items         : Red Armor, Yellow Armor, 
                          MegaHealth
Powerups                : None

#######################################################


Aas for bots included

Changelog:
final:
- changed the placement of respawn points
- reduced the number of health
- changed and aligned few textures

contest entry:
- removed some minor bugs
- changed and aligned few textures
- improved the visportals' placement

rc1:
- switched YA with armor shards
- moved some items (health, ammo and shards)
- polished the visuals 
- added small ledge to make jumping for MH easier


beta4:
- made jumping for MH (was RA) easier (not as easy as
in beta2 though)
- removed the higher teleporter and a jumppad from RA room
- rebuilt RA room
- squeezed some areas
- removed the "dropdown area" over the RL (near MH)
- changed some ammo packs placement
- switched LG with RL
- edited the particle effects to improve the FPS
- added ambient sounds (soon you'll be able to turn 
them off in cfg, just wait for a new version of your 
favourite mod ;))

beta3:
- switched MH and RA
- removed two teleporters (one of them is replaced by 
a jumppad)
- removed YA (+25 shards instead)
- made jumping for MH (was RA) harder
- a lot of minor item replacements
- redesigned some corners

beta2:
- added new room with MH and HB
- added 2nd YA
- replaced a few jumppads with teleports and ramps
- moved some weapons and items
- removed the ambient sound
- new RA location (thanks Son)
- and a lot more...

beta1:
- all new

#######################################################

Enjoy!